CABasicAnimation animationWithKeyPath Types

转自:http://www.cnblogs.com/pengyingh/articles/2379631.html

CABasicAnimation animationWithKeyPath 一些规定的值

CABasicAnimation animationWithKeyPath Types

When using the ‘CABasicAnimation’ from the QuartzCore Framework in Objective-C, you have to specify an animationWithKeyPath.  This is a long string and is not easily listed in the CABasicAnimation, CAPropertyAnimation, or the CAAnimation class.  I ended up finding a handy chart within the Core Animation Programming guide in Apple’s iPhone OS Reference Library.  Hope this helps save someone time, at least it will for me.

 

 

 

CABasicAnimation *theAnimation;
theAnimation=[CABasicAnimation animationWithKeyPath:@"transform.translation.y"];
theAnimation.delegate = self;
theAnimation.duration = 1;
theAnimation.repeatCount = 0;
theAnimation.removedOnCompletion = FALSE;
theAnimation.fillMode = kCAFillModeForwards;
theAnimation.autoreverses = NO;
theAnimation.fromValue = [NSNumber numberWithFloat:0];
theAnimation.toValue = [NSNumber numberWithFloat:-60]; 
[self.view.layer addAnimation:theAnimation forKey:@"animateLayer"];

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我们可以通过animationWithKeyPath键值对的方式来改变动画
animationWithKeyPath的值:transform.scale = 比例轉換
transform.scale.x = 闊的比例轉換
transform.scale.y = 高的比例轉換
transform.rotation.z = 平面圖的旋轉
opacity = 透明度margin
zPositionbackgroundColorcornerRadius
borderWidthbounds
contentscontentsRect
cornerRadius
framehiddenmaskmasksToBounds
opacitypositionshadowColorshadowOffsetshadowOpacity
shadowRadius
[self. ui_View.layer removeAllAnimations];CABasicAnimation *pulse = [CABasicAnimation animationWithKeyPath:@"transform.scale"];pulse.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut];pulse.duration = 0.5 + (rand() % 10) * 0.05;pulse.repeatCount = 1;pulse.autoreverses = YES;pulse.fromValue = [NSNumber numberWithFloat:.8];pulse.toValue = [NSNumber numberWithFloat:1.2];[self.ui_View.layer addAnimation:pulse forKey:nil];// boundsCABasicAnimation *anim = [CABasicAnimation animationWithKeyPath:@"bounds"];anim.duration = 1.f;anim.fromValue = [NSValue valueWithCGRect:CGRectMake(0,0,10,10)];anim.toValue = [NSValue valueWithCGRect:CGRectMake(10,10,200,200)];anim.byValue  = [NSValue valueWithCGRect:self. ui_View.bounds]; 
//    anim.toValue = (id)[UIColor redColor].CGColor;
//    anim.fromValue =  (id)[UIColor blackColor].CGColor;anim.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut];anim.repeatCount = 1;anim.autoreverses = YES;[ui_View.layer addAnimation:anim forKey:nil];
//cornerRadiusCABasicAnimation *anim2 = [CABasicAnimation animationWithKeyPath:@"cornerRadius"];anim2.duration = 1.f;anim2.fromValue = [NSNumber numberWithFloat:0.f];anim2.toValue = [NSNumber numberWithFloat:20.f];anim2.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut];anim2.repeatCount = CGFLOAT_MAX;anim2.autoreverses = YES;[ui_View.layer addAnimation:anim2 forKey:@"cornerRadius"];//contentsCABasicAnimation *anim = [CABasicAnimation animationWithKeyPath:@"contents"];anim.duration = 1.f;anim.fromValue = (id)[UIImage imageNamed:@"1.jpg"].CGImage;anim.toValue = (id)[UIImage imageNamed:@"2.png"].CGImage;
//    anim.byValue  = (id)[UIImage imageNamed:@"3.png"].CGImage;
//    anim.toValue = (id)[UIColor redColor].CGColor;
//    anim.fromValue =  (id)[UIColor blackColor].CGColor;anim.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut];anim.repeatCount = CGFLOAT_MAX;anim.autoreverses = YES;[ui_View.layer addAnimation:anim forKey:nil];[ui_View.layer setShadowOffset:CGSizeMake(2,2)];[ui_View.layer setShadowOpacity:1];[ui_View.layer setShadowColor:[UIColor grayColor].CGColor];
//CABasicAnimation *anim = [CABasicAnimation animationWithKeyPath:@"shadowColor"];anim.duration = 1.f;anim.toValue = (id)[UIColor redColor].CGColor;anim.fromValue =  (id)[UIColor blackColor].CGColor;anim.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut];anim.repeatCount = CGFLOAT_MAX;anim.autoreverses = YES;[ui_View.layer addAnimation:anim forKey:nil];CABasicAnimation *_anim = [CABasicAnimation animationWithKeyPath:@"shadowOffset"];_anim.duration = 1.f;_anim.fromValue = [NSValue valueWithCGSize:CGSizeMake(0,0)];_anim.toValue = [NSValue valueWithCGSize:CGSizeMake(3,3)];_anim.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut];_anim.repeatCount = CGFLOAT_MAX;_anim.autoreverses = YES;[ui_View.layer addAnimation:_anim forKey:nil];CABasicAnimation *_anim1 = [CABasicAnimation animationWithKeyPath:@"shadowOpacity"];_anim1.duration = 1.f;_anim1.fromValue = [NSNumber numberWithFloat:0.5];_anim1.toValue = [NSNumber numberWithFloat:1];_anim1.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut];_anim1.repeatCount = CGFLOAT_MAX;_anim1.autoreverses = YES;[ui_View.layer addAnimation:_anim1 forKey:nil];CABasicAnimation *_anim2 = [CABasicAnimation animationWithKeyPath:@"shadowRadius"];_anim2.duration = 1.f;_anim2.fromValue = [NSNumber numberWithFloat:10];_anim2.toValue = [NSNumber numberWithFloat:5];_anim2.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut];_anim2.repeatCount = CGFLOAT_MAX;_anim2.autoreverses = YES;[ui_View.layer addAnimation:_anim2 forKey:nil];

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几个可以用来实现热门APP应用PATH中menu效果的几个方法

+(CABasicAnimation *)opacityForever_Animation:(float)time //永久闪烁的动画

{

    CABasicAnimation *animation=[CABasicAnimation animationWithKeyPath:@"opacity"];

    animation.fromValue=[NSNumber numberWithFloat:1.0];

    animation.toValue=[NSNumber numberWithFloat:0.0];

    animation.autoreverses=YES;

    animation.duration=time;

    animation.repeatCount=FLT_MAX;

    animation.removedOnCompletion=NO;

    animation.fillMode=kCAFillModeForwards;

    return animation;

}

 

+(CABasicAnimation *)opacityTimes_Animation:(float)repeatTimes durTimes:(float)time; //有闪烁次数的动画

{

    CABasicAnimation *animation=[CABasicAnimation animationWithKeyPath:@"opacity"];

    animation.fromValue=[NSNumber numberWithFloat:1.0];

    animation.toValue=[NSNumber numberWithFloat:0.4];

    animation.repeatCount=repeatTimes;

    animation.duration=time;

    animation.removedOnCompletion=NO;

    animation.fillMode=kCAFillModeForwards;

    animation.timingFunction=[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseIn];

    animation.autoreverses=YES;

    return  animation;

}

 

+(CABasicAnimation *)moveX:(float)time X:(NSNumber *)x //横向移动

{

    CABasicAnimation *animation=[CABasicAnimation animationWithKeyPath:@"transform.translation.x"];

    animation.toValue=x;

    animation.duration=time;

    animation.removedOnCompletion=NO;

    animation.fillMode=kCAFillModeForwards;

    return animation;

}

 

+(CABasicAnimation *)moveY:(float)time Y:(NSNumber *)y //纵向移动

{

    CABasicAnimation *animation=[CABasicAnimation animationWithKeyPath:@"transform.translation.y"];

    animation.toValue=y;

    animation.duration=time;

    animation.removedOnCompletion=NO;

    animation.fillMode=kCAFillModeForwards;

    return animation;

}

 

+(CABasicAnimation *)scale:(NSNumber *)Multiple orgin:(NSNumber *)orginMultiple durTimes:(float)time Rep:(float)repeatTimes //缩放

{

    CABasicAnimation *animation=[CABasicAnimation animationWithKeyPath:@"transform.scale"];

    animation.fromValue=orginMultiple;

    animation.toValue=Multiple;

    animation.duration=time;

    animation.autoreverses=YES;

    animation.repeatCount=repeatTimes;

    animation.removedOnCompletion=NO;

    animation.fillMode=kCAFillModeForwards;

    return animation;

}

 

+(CAAnimationGroup *)groupAnimation:(NSArray *)animationAry durTimes:(float)time Rep:(float)repeatTimes //组合动画

{

    CAAnimationGroup *animation=[CAAnimationGroup animation];

    animation.animations=animationAry;

    animation.duration=time;

    animation.repeatCount=repeatTimes;

    animation.removedOnCompletion=NO;

    animation.fillMode=kCAFillModeForwards;

    return animation;

}

 

+(CAKeyframeAnimation *)keyframeAniamtion:(CGMutablePathRef)path durTimes:(float)time Rep:(float)repeatTimes //路径动画

{

    CAKeyframeAnimation *animation=[CAKeyframeAnimation animationWithKeyPath:@"position"];

    animation.path=path;

    animation.removedOnCompletion=NO;

    animation.fillMode=kCAFillModeForwards;

    animation.timingFunction=[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseIn];

    animation.autoreverses=NO;

    animation.duration=time;

    animation.repeatCount=repeatTimes;

    return animation;

}

 

+(CABasicAnimation *)movepoint:(CGPoint )point //点移动

{

    CABasicAnimation *animation=[CABasicAnimation animationWithKeyPath:@"transform.translation"];

    animation.toValue=[NSValue valueWithCGPoint:point];

    animation.removedOnCompletion=NO;

    animation.fillMode=kCAFillModeForwards;

    return animation;

}

 

+(CABasicAnimation *)rotation:(float)dur degree:(float)degree direction:(int)direction repeatCount:(int)repeatCount //旋转

{

    CATransform3D rotationTransform  = CATransform3DMakeRotation(degree, 0, 0,direction);

    CABasicAnimation* animation;

    animation = [CABasicAnimation animationWithKeyPath:@"transform"];

 

animation.toValue= [NSValue valueWithCATransform3D:rotationTransform];

    animation.duration= dur;

animation.autoreverses= NO;

    animation.cumulative= YES;

    animation.removedOnCompletion=NO;

    animation.fillMode=kCAFillModeForwards;

    animation.repeatCount= repeatCount; 

animation.delegate= self;

 

return animation;

}

 

 

 

 

 

实现view放大再缩小的效果

- (void)viewDidLoad {[super viewDidLoad];layer=[CALayer layer];layer.frame=CGRectMake(50, 200, 50, 50);layer.backgroundColor=[UIColor orangeColor].CGColor;layer.cornerRadius=8.0f;CABasicAnimation *animation=[CABasicAnimation animationWithKeyPath:@"transform.translation.y"];animation.duration=4.0f;animation.autoreverses=NO;animation.repeatCount=1;animation.toValue=[NSNumber numberWithInt:-10];animation.fromValue=[NSNumber numberWithInt:200];animation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut];CABasicAnimation *animationZoomIn=[CABasicAnimation animationWithKeyPath:@"transform.scale"];animationZoomIn.duration=2.0f;animationZoomIn.autoreverses=NO;animationZoomIn.repeatCount=1;animationZoomIn.toValue=[NSNumber numberWithFloat:1.56];animationZoomIn.timingFunction=[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseIn];CABasicAnimation *animationZoomOut=[CABasicAnimation animationWithKeyPath:@"transform.scale"];animationZoomOut.beginTime=2.0f;animationZoomOut.duration=2.0f;animationZoomOut.autoreverses=NO;animationZoomOut.repeatCount=1;animationZoomOut.toValue=[NSNumber numberWithFloat:.01];animationZoomOut.timingFunction=[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut];CAAnimationGroup *group=[CAAnimationGroup animation];group.duration=4.0f;group.animations=[NSArray arrayWithObjects: animation, animationZoomIn, animationZoomOut,nil];group.removedOnCompletion=NO;group.fillMode=kCAFillModeForwards;[layer addAnimation:group forKey:nil];[self.view.layer addSublayer:layer];//layer.hidden=YES;}

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转载于:https://www.cnblogs.com/W-Kr/p/5095247.html

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