EQ控制卡二次开发(火凤凰、蓝精灵异步单双色控制卡卡)

     在工业信息化行业,少不了生产可视化的模块,其中应用最多的是采用LED屏的方式,通过软件控制屏幕展示相关的生产计划完成状态,工位的状态,产线的运行状态,以及相关自动化设备的状态等,这就要求通信实时性,准确性。LED屏控制核心在于控制卡目前市场上各种控制卡种类繁多,今天先介绍下EQ系列的控制卡吧。其实通信实时性要求采用同步卡效果最佳,但是苦于现场不想增加专用的控制电脑(大部分同步卡原理即抓屏模式,实时展现电脑桌面的内容,电脑不能同时进行其他操作),所以决定采用异步卡异步通信,直接在后台通过程序建立和LED屏幕的连接,实时发送数据给LED屏幕。此篇就讲下根据官方二次开发包开发的问题。

    EQ官方二次开发包

    此处我们采用的是网络通讯的方式,即EQ控制卡上需固定IP,用以识别并和控制程序建立连接。

    EQ2008_Dll.dll是官方提供的开发接口,其中的接口方法包含如下:

using System;
using System.Runtime.InteropServices;
using ServiceCloud.Devices.Led.EQ2008.Parameters;

namespace ServiceCloud.Devices.Led.EQ2008
{
    /*
     本动态库接口适用于:EQ火凤凰系列和蓝精灵系列控制器!
     火凤凰系列:EQ2013、EQ2023、EQ2033
     蓝精灵系列:EQ2012、EQ2011、EQ2008-1/2E、EQ2008-M
     */
    internal class LedControllerHandler
    {
        # region 1.节目操作函数
        /// <summary>
        /// 添加节目
        /// </summary>
        /// <param name="CardNum">控制卡地址,基数为 1,即第一块控制卡地址为 1</param>
        /// <param name="bWaitToEnd">TRUE 等待节目播放完成再播放下个节目,FALSE 节目播放时间为 iPlayTime</param>
        /// <param name="iPlayTime">节目播放时间,单位为秒</param>
        /// <returns>节目索引号</returns>
        [DllImport"EQ2008_Dll.dll", CharSet = CharSet.Ansi)]
        public static extern int User_AddProgramint CardNum, Boolean bWaitToEnd, int iPlayTime);
        /// <summary>
        /// 删除一个节目
        /// </summary>
        /// <param name="CardNum">控制卡地址,基数为 1,即第一块控制卡地址为 1</param>
        /// <param name="iProgramIndex">节目索引号</param>
        /// <returns>0-删除失败,1-删除成功</returns>
        [DllImport"EQ2008_Dll.dll", CharSet = CharSet.Ansi)]
        public static extern bool User_DelProgramint CardNum, int iProgramIndex);
        /// <summary>
        /// 删除所有节目
        /// </summary>
        /// <param name="CardNum">控制卡地址,基数为 1,即第一块控制卡地址为 1</param>
        /// <returns>0-删除失败,1-删除成功</returns>
        [DllImport"EQ2008_Dll.dll", CharSet = CharSet.Ansi)]
        public static extern bool User_DelAllProgramint CardNum);
        /// <summary>
        /// 添加文本区
        /// </summary>
        /// <param name="CardNum">控制卡地址,基数为 1,即第一块控制卡地址为 1</param>
        /// <param name="pText">文本参数表指针,参考【参数表】中 9</param>
        /// <param name="iProgramIndex">节目索引号</param>
        /// <returns>-1-添加文本区失败,非-1-分区编号</returns>
        [DllImport"EQ2008_Dll.dll", CharSet = CharSet.Ansi)]
        public static extern int User_AddTextint CardNum, ref User_Text pText, int iProgramIndex);
        /// <summary>
        /// 添加单行文本区
        /// </summary>
        /// <param name="CardNum">控制卡地址,基数为 1,即第一块控制卡地址为 1</param>
        /// <param name="pSingleText">单行文本参数表指针,参考【参数表】中 8</param>
        /// <param name="iProgramIndex">节目索引号</param>
        /// <returns>-1-添加单行文本区失败,非-1-分区编号</returns>
        [DllImport"EQ2008_Dll.dll", CharSet = CharSet.Ansi)]
        public static extern int User_AddSingleTextint CardNum, ref User_SingleText pSingleText, int iProgramIndex);
        /// <summary>
        /// 添加图文区
        /// </summary>
        /// <param name="CardNum">控制卡地址,基数为 1,即第一块控制卡地址为 1</param>
        /// <param name="pBmp">图文区参数表指针,参考【参数表】中 7</param>
        /// <param name="iProgramIndex">节目索引号</param>
        /// <returns>-1-添加图文区失败,非-1-分区编号</returns>
        [DllImport"EQ2008_Dll.dll", CharSet = CharSet.Ansi)]
        public static extern int User_AddBmpZoneint CardNum, User_Bmp pBmp, int iProgramIndex);
        /// <summary>
        /// 指定图像句柄添加图片
        /// </summary>
        [DllImport"EQ2008_Dll.dll", CharSet = CharSet.Ansi)]
        public static extern bool User_AddBmpint CardNum, int iBmpPartNum, IntPtr hBitmap, ref User_MoveSet pMoveSet, int iProgramIndex);
        /// <summary>
        /// 指定图像路径添加图片
        /// </summary>
        [DllImport"EQ2008_Dll.dll", CharSet = CharSet.Ansi)]
        public static extern bool User_AddBmpFileint CardNum, int iBmpPartNum, string strFileName, ref User_MoveSet pMoveSet, int iProgramIndex);
        /// <summary>
        /// 添加时间区
        /// </summary>
        /// <param name="CardNum">控制卡地址,基数为 1,即第一块控制卡地址为 1</param>
        /// <param name="pdateTime">时间参数表指针,参考【参数表】中 6</param>
        /// <param name="iProgramIndex">节目索引号</param>
        /// <returns>-1-添加时间区失败,非-1-分区编号</returns>
        [DllImport"EQ2008_Dll.dll", CharSet = CharSet.Ansi)]
        public static extern int User_AddTimeint CardNum, ref User_DateTime pdateTime, int iProgramIndex);
        /// <summary>
        /// 添加倒计时区
        /// </summary>
        /// <param name="CardNum">控制卡地址,基数为 1,即第一块控制卡地址为 1</param>
        /// <param name="pTimeCount">倒计时参数表指针,参考【参数表】中 4</param>
        /// <param name="iProgramIndex">节目索引号</param>
        /// <returns>-1-添加计时区失败,非-1-分区编号</returns>
        [DllImport"EQ2008_Dll.dll", CharSet = CharSet.Ansi)]
        public static extern int User_AddTimeCountint CardNum, User_Timer pTimeCount, int iProgramIndex);
        /// <summary>
        /// 添加温度区
        /// </summary>
        /// <param name="CardNum">控制卡地址,基数为 1,即第一块控制卡地址为 1</param>
        /// <param name="pTemperature">温度参数表指针,参考【参数表】中 5</param>
        /// <param name="iProgramIndex">节目索引号</param>
        /// <returns>-1-添加温度区失败,非-1-分区编号</returns>
        [DllImport"EQ2008_Dll.dll", CharSet = CharSet.Ansi)]
        public static extern int User_AddTemperatureint CardNum, User_Temperature pTemperature, int iProgramIndex);
        /// <summary>
        /// 添加 RTF 文件区
        /// </summary>
        /// <param name="CardNum">控制卡地址,基数为 1,即第一块控制卡地址为 1</param>
        /// <param name="pRTFt">RTF 文件参数表指针,参考【参数表】中 10</param>
        /// <param name="iProgramIndex">节目索引号</param>
        /// <returns>-1-添加文本区失败,非-1-分区编号</returns>
        [DllImport"EQ2008_Dll.dll", CharSet = CharSet.Ansi)]
        public static extern int User_AddRTFint CardNum, User_RTF pRTFt, int iProgramIndex);
        /// <summary>
        /// 向控制器发送数据
        /// </summary>
        /// <param name="CardNum">控制卡地址,基数为 1,即第一块控制卡地址为 1</param>
        /// <returns>FALSE - 发送失败,TRUE - 发送成功</returns>
        [DllImport"EQ2008_Dll.dll", CharSet = CharSet.Ansi)]
        public static extern bool User_SendToScreenint CardNum);
        #endregion

        #region 2.实时发送数据(高频率发送)
        //实时建立连接
        [DllImport"EQ2008_Dll.dll", CharSet = CharSet.Ansi)]
        public static extern bool User_RealtimeConnectint CardNum);
        //实时关闭连接
        [DllImport"EQ2008_Dll.dll", CharSet = CharSet.Ansi)]
        public static extern bool User_RealtimeDisConnectint CardNum);
        //实时发送图片数据
        [DllImport"EQ2008_Dll.dll", CharSet = CharSet.Ansi)]
        public static extern bool User_RealtimeSendDataint CardNum, int x, int y, int iWidth, int iHeight, IntPtr hBitmap);
        //实时发送图片文件
        [DllImport"EQ2008_Dll.dll", CharSet = CharSet.Ansi)]
        public static extern Boolean User_RealtimeSendBmpDataint CardNum, int x, int y, int iWidth, int iHeight, string strFileName);
        //实时发送文本
        [DllImport"EQ2008_Dll.dll", CharSet = CharSet.Ansi)]
        public static extern Boolean User_RealtimeSendTextint CardNum, int x, int y, int iWidth, int iHeight, string strText, ref User_FontSet pFontInfo);
        //实时发送清屏
        [DllImport"EQ2008_Dll.dll", CharSet = CharSet.Ansi)]
        public static extern Boolean User_RealtimeScreenClearint CardNum);
        #endregion

        #region 3.显示屏控制函数组
        /// <summary>
        /// 校正时间
        /// </summary>
        /// <param name="CardNum">控制卡地址,基数为 1,即第一块控制卡地址为 1</param>
        /// <returns>FALSE - 板卡校正时间失败,TRUE - 板卡校正时间成功</returns>
        [DllImport"EQ2008_Dll.dll", CharSet = CharSet.Ansi)]
        public static extern Boolean User_AdjustTimeint CardNum);
        /// <summary>
        /// 打开显示屏
        /// </summary>
        /// <param name="CardNum">控制卡地址,基数为 1,即第一块控制卡地址为 1</param>
        /// <returns>FALSE - 打开显示屏失败,TRUE - 打开显示屏成功</returns>
        [DllImport"EQ2008_Dll.dll", CharSet = CharSet.Ansi)]
        public static extern bool User_OpenScreenint CardNum);
        /// <summary>
        /// 关闭显示屏
        /// </summary>
        /// <param name="CardNum">控制卡地址,基数为 1,即第一块控制卡地址为 1</param>
        /// <returns>FALSE - 关闭显示屏失败,TRUE - 关闭显示屏成功</returns>
        [DllImport"EQ2008_Dll.dll", CharSet = CharSet.Ansi)]
        public static extern bool User_CloseScreenint CardNum);
        /// <summary>
        /// 亮度调节
        /// </summary>
        /// <param name="CardNum">控制卡地址,基数为 1,即第一块控制卡地址为 1</param>
        /// <param name="iLightDegreen">屏幕亮度值</param>
        /// <returns></returns>
        [DllImport"EQ2008_Dll.dll", CharSet = CharSet.Ansi)]
        public static extern Boolean User_SetScreenLightint CardNum, int iLightDegreen);
        /// <summary>
        /// Reload参数文件
        /// </summary>
        /// <param name="strEQ2008_Dll_Set_Path"></param>
        [DllImport"EQ2008_Dll.dll", CharSet = CharSet.Ansi)]
        public static extern void User_ReloadIniFilestring strEQ2008_Dll_Set_Path);
        #endregion

        [DllImport"gdi32.dll")]
        public static extern bool DeleteObjectIntPtr hObject);
    }
}

View Code

    EQ2008_Dll_Set.ini是LED屏幕的通信的配置文件,在屏幕初始化之前就要存在,可手动配置好放至程序运行的根目录,为了可复用性,在此将其在程序配置【通信地址(ip),端口号port),屏幕大小screenHeight,screenWidth),单双色colorStyle),控制卡型号cardType)】,在程序运行前(即Program.cs文件中动态生成EQ2008_Dll_Set.ini文件)

var screens = BLL.Common.DataSetCache.Screens;
            foreach var screen in screens)
            {
                if screen.screenType == Setting.屏幕类型.主控屏)
                    ServiceCloud.Devices.Led.EQ2008.LedController.RegisterCardType.EQ2023, ScreenColorStyle.Multicolor, 224, 1024, screen.ip, 5005);
                if screen.screenType == Setting.屏幕类型.分装区屏)
                    ServiceCloud.Devices.Led.EQ2008.LedController.RegisterCardType.EQ2023, ScreenColorStyle.Multicolor, 192, 192, screen.ip, 5005);
                if screen.screenType == Setting.屏幕类型.配发区屏)
                    ServiceCloud.Devices.Led.EQ2008.LedController.RegisterCardType.EQ2023, ScreenColorStyle.Multicolor, 64, 384, screen.ip, 5005);
            }
            ServiceCloud.Devices.Led.EQ2008.LedController.Initialize);

View Code

    在生成控制卡的通信配置文件以后再程序里面(如下图)

通过点击开始连接按钮(按钮事件如下)

 private void OpenConnect)
        {
            try
            {
                var index = 0;
                var screenNumbers = GetCheckValuesfalse);
                if screenNumbers.Count <= 0)
                {
                    MessageBoard.Errorthis, "请先勾选您所要操作的LED屏");
                    return;
                }
                foreach var screenNumber in screenNumbers)
                {
                    var screenModel = DataSetCache.Screens.FirstOrDefaulto => o.number == screenNumber);
                    var ledBasics = DataSetCache.LedBasics.FirstOrDefaulto => o.ScreenModel.ip == screenModel.ip);
                    if ledBasics.ScreenState == EnumScreenState.Open)
                        continue;

                    if !ledBasics.ScreenModel.ip.PingIp))
                    {
                        var message = string.Format"{0}-启动失败!可能原因:未找到当前屏幕的通信地址,请检查当前屏幕网络通信。", ledBasics.ScreenModel.name);
                        MSGLSBOXmessage);
                        Logger.Errormessage);
                        continue;
                    }
                    var controller = ServiceCloud.Devices.Led.EQ2008.LedController.GetFromIPledBasics.ScreenModel.ip);
                    if controller == null)
                    {
                        var message = string.Format"{0}-启动失败!可能原因:屏幕初始化失败。", ledBasics.ScreenModel.name);
                        MSGLSBOXmessage);
                        Logger.Errormessage);
                        continue;
                    }
                    else if !controller.Open))
                    {
                        var message = string.Format"{0}-启动失败!可能原因:屏幕打开失败。", ledBasics.ScreenModel.name);
                        MSGLSBOXmessage);
                        Logger.Errormessage);
                        continue;
                    }
                    else
                    {
                        ledBasics.ScreenState = EnumScreenState.Open;
                        if ledBasics.ScreenModel.screenType == Setting.屏幕类型.主控屏)
                        {
                            ledBasics.LedThread = new Threadnew ParameterizedThreadStartLedMainDrive));
                            ledBasics.LedThread.StartledBasics);
                        }
                        else if ledBasics.ScreenModel.screenType == Setting.屏幕类型.分装区屏)
                        {
                            ledBasics.LedThread = new Threadnew ParameterizedThreadStartLedPackingDrive));
                            ledBasics.LedThread.StartledBasics);
                        }
                        else if ledBasics.ScreenModel.screenType == Setting.屏幕类型.配发区屏)
                        {
                            if index == 0)
                                ledBasics.LedThread = new Threadnew ParameterizedThreadStartLedDistributionDriveN4_1));
                            if index == 1)
                                ledBasics.LedThread = new Threadnew ParameterizedThreadStartLedDistributionDriveN4_2));
                            if index == 2)
                                ledBasics.LedThread = new Threadnew ParameterizedThreadStartLedDistributionDriveN4_3));
                            index++;
                            ledBasics.LedThread.StartledBasics);
                        }
                        else
                            MessageBoard.Errorthis, string.Format"未识别{0}的屏幕类型", ledBasics.ScreenModel.name));
                    }
                }
                RefreshScreenList);
            }
            catch
            {
                throw;
            }
        }

View Code

通过点击断开连接按钮(按钮事件如下)

private void CloseConnect)
        {
            try
            {
                var screenNumbers = GetCheckValuesfalse);
                if screenNumbers.Count <= 0)
                {
                    MessageBoard.Errorthis, "请先勾选所要操作的LED屏");
                    return;
                }

                foreach var screenNumber in screenNumbers)
                {
                    var screenModel = DataSetCache.Screens.FirstOrDefaulto => o.number == screenNumber);
                    var ledBasics = DataSetCache.LedBasics.FirstOrDefaulto => o.ScreenModel == screenModel);
                    var controller = ServiceCloud.Devices.Led.EQ2008.LedController.GetFromIPledBasics.ScreenModel.ip);
                    if controller.Close))
                    {
                        if ledBasics.LedThread != null)
                        {
                            Thread.Sleep1000);
                            ledBasics.LedThread.Abort);
                            ledBasics.LedThread.Join);
                        }
                        ledBasics.ScreenState = EnumScreenState.Close;
                        RefreshScreenList);
                        MessageBoard.Infothis, "已成功关闭连接!");
                    }
                    else
                        MSGLSBOXstring.Format"{0} 连接关闭失败。", ledBasics.ScreenModel.name));
                }
            }
            catch
            {
                throw;
            }
        }

View Code

因为当前项目需要控制多个LED屏幕,所以此处采取独立线程去分别控制显示,以下是一个线程内的控制通信的代码

public void LedPackingDriveobject source)
        {

            while true)
            {
                try
                {
                    var ledBasics = source as LedBasics;
                    var packingScreenTwoSwitchingTime = Sys_SystemInfoManager.packingScreenTwoSwitchingTime * 2;
                    var packingScreenOneSwitchingTime = Sys_SystemInfoManager.packingScreenOneSwitchingTime * 2;
                    this.LedControllerForPackingBasic = ServiceCloud.Devices.Led.EQ2008.LedController.GetFromIPledBasics.ScreenModel.ip);
                    this.LedControllerForPacking = new LedController.LedControllerForPackingthis.LedControllerForPackingBasic);
                    if indexForPacking <= packingScreenTwoSwitchingTime)
                        SendToPackingLedledBasics, false);
                    else if indexForPacking > packingScreenTwoSwitchingTime &&
                             indexForPacking < packingScreenTwoSwitchingTime + packingScreenOneSwitchingTime)
                        SendToPackingLedledBasics, true);
                    else if indexForPacking >= packingScreenTwoSwitchingTime + packingScreenOneSwitchingTime)
                    {
                        indexForPacking = 0;
                        continue;
                    }
                    indexForPacking++;
                    Thread.Sleep500);
                }
                catch System.Exception ex)
                {
                    Logger.Errorex);
                }
            }
        }
        private void SendToPackingLedLedBasics ledBasics, bool isSecondPages)
        {
            try
            {
                var dataItem = new LedController.LedControllerForPacking.ScreenDataItemForPacking);

                List<Obj_TaskManager> tasksForLackMaterial;
                var tasksForAll = ledBasics.Tasks;

                tasksForLackMaterial = from task in tasksForAll
                                        where task.taskState == Setting.作业状态.待执行 || task.taskState == Setting.作业状态.分拣中) &&
                                               task.completeKit == Setting.齐套状态.缺料
                                        select task).OrderByo => o.sequence).ToList);

                if tasksForLackMaterial.Count > 0)
                {
                    dataItem.WorkNumber1 = tasksForLackMaterial[0].workNumber;
                    dataItem.Line1 = tasksForLackMaterial[0].line;

                    dataItem.WorkNumber2 = tasksForLackMaterial.Count > 1 ? tasksForLackMaterial[1].workNumber : "No Task";
                    dataItem.Line2 = tasksForLackMaterial.Count > 1 ? tasksForLackMaterial[1].line : "No Task";

                    var currentTaskChildMaterialCount1 = tasksForLackMaterial[0].CurrentTaskChildMaterialCount.Selecto => string.Format"{0}{1}", RemoveMaterialMemoEnglisho.childMaterialMemo), o.childMaterialCount)).ToArray).Join",");
                    if scroll_Packing1 >= currentTaskChildMaterialCount1.Length)
                    { dataItem.ScrollContent1 = currentTaskChildMaterialCount1; scroll_Packing1 = 0; }
                    else
                    { dataItem.ScrollContent1 = currentTaskChildMaterialCount1.Substringscroll_Packing1, currentTaskChildMaterialCount1.Length - scroll_Packing1); scroll_Packing1++; }

                    if tasksForLackMaterial.Count > 1)
                    {
                        var currentTaskChildMaterialCount2 = tasksForLackMaterial[1].CurrentTaskChildMaterialCount.Selecto => string.Format"{0}{1}", RemoveMaterialMemoEnglisho.childMaterialMemo), o.childMaterialCount)).ToArray).Join",");
                        if scroll_Packing2 >= currentTaskChildMaterialCount2.Length)
                        { dataItem.ScrollContent2 = currentTaskChildMaterialCount2; scroll_Packing2 = 0; }
                        else
                        { dataItem.ScrollContent2 = currentTaskChildMaterialCount2.Substringscroll_Packing2, currentTaskChildMaterialCount2.Length - scroll_Packing2); scroll_Packing2 = scroll_Packing2 + 2; }
                    }

                    if isSecondPages)
                        this.LedControllerForPacking.SendToScreendataItem, EnumScreenPackingType.ScreenDataForScrollContent);
                    else
                        this.LedControllerForPacking.SendToScreendataItem, EnumScreenPackingType.ScreenImageForTask);
                }
                else
                    this.LedControllerForPacking.SendToScreendataItem, EnumScreenPackingType.ScreenImageForNoTask);
            }
            catch
            {
                throw;
            }
        }

View Code

其中

this.LedControllerForPacking.SendToScreendataItem, EnumScreenPackingType.ScreenImageForNoTask);

就是往控制卡(屏幕)中发送数据。此处只是简单的介绍下开发包的使用,以及简单设计。

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